Formations (2011) is a short film created with the use of software code. While travelling through real data satellite imagery and traversing constructs of synthetic cloud formations, the audience is invited to take on the role of an astronaut, observing slow changing audio and visual textures on various macro and micro scale levels in an alienated but familiar setting. These cloud-like formations look very ungraspable and cosmic and must be observed from a greater distance. The very slow and subliminal changes of the image allow the observers to pay extra attention to the formal qualities of steadily emerging patterns. This on-going immersion is only interrupted by sudden change of scale within the ever-moving image.
Plasma (2013) TBD
Machine Dreams (2020) is a video work adapted from an earlier work titled Machine Learning with Visual Overlay (2019). It is a comment on the process of writing code as a visual artist. Here thoughts often oscillate between setting parameters in code and evaluating the visual output that emerges from it. Often this is a long but enjoyable process. Code is best written when in the flow, in a state of mind comparable to that of solitude and pure focus. Writing code is often associated with logic, rationality and efficiency – Machine Dreams eludes this approach. It is a generative system that creates a constantly changing sequence of images. Random numbers represent the sensory experience captured in this imaginary world, and computational processes translate into fleeting moments of abstract patterns.
Andreas Schlegel is an artist and educator who works across disciplines and creates artefacts, tools, and interfaces where art and technology meet in curious ways. Many of his works are collaborative and have been presented on screen, as installation, object, workshop or performance. His practice is concerned with emerging and open source technologies where outcomes are driven by computation, interaction and networked processes.
Currently Andreas lives and works in Singapore, he is a Senior Lecturer at Lasalle College of the Arts where he heads the Media Lab and teaches across disciplines. His work at the lab is practice-based, collaborative and interdisciplinary in nature and aims to blur the boundaries between art and technology.
Before moving to Singapore in 2007, he worked for Berlin-based Art+Com Studios on exhibitions and installations with a focus on computer-based and interactive experiences. In 2007 he co-founded Syntfarm, an art collective interested in exploring forms of expression at the intersection of art, nature and technology. The Syntfarm initiative has led to expeditions to remote places in Mongolia, Mount Fuji or Kusu Island. Another ongoing project is based on excursions into the urban landscape that were conducted in Singapore, France and China to collect data, capture moments and digitally sample found objects.
His individual and collaborative works are diverse in nature and presentation. They have been shown in contemporary art spaces such as the ArtScience Museum, National Gallery and the Institute of Contemporary Art in Singapore, Museum of Contemporary Art Belgrade, Tainan Art Museum in Taiwan or the Total Museum of Contemporary Art in Seoul. He has presented works at conferences like ISEA, SIGGRAPH Asia and Resonate. More recently, he was commissioned to present a work for the Children’s Biennale at the National Gallery Singapore.
Andreas holds an MSc from the Media Arts and Technology Graduate program at the University of California Santa Barbara, an MA from the University of Portsmouth, and a Diploma from Merz Akademie, University of Applied Art, Design and Media Stuttgart, Germany.
︎ sojamo.de ︎ syntfarm.org ︎ LASALLE Media Lab